Extra Lives: Why Video Games Matter cover
Book

Extra Lives: Why Video Games Matter

by Tom Bissell

2010•EN
About the book

Tom Bissell examines the friction between traditional storytelling and the open-ended mechanics of modern gameplay. He analyzes specific titles like Grand Theft Auto IV, Fallout 3, and BioShock to demonstrate how ludonarrative dissonance occurs when a game’s scripted plot conflicts with a player's freedom of action. The text details the industry’s struggle to merge cinematic writing with interactive systems, while also providing a candid look at the author's personal addiction to Far Cry 2 and its impact on his creative life.

This book serves readers who want to move beyond surface-level reviews into a deeper analysis of how software creates emotional meaning. It is intended for those interested in the artistic legitimacy of digital environments and the psychological habits of habitual players. Readers gain a framework for discussing game design as a serious craft and leave with a clearer understanding of why interactive media provides a sense of agency that literature and film cannot replicate.

Details
Published
2010
Language
EN

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