
The Mistborn Adventure Game is a tabletop roleplaying manual based on the Scadrial setting. It uses a proprietary d6 dice pool system to simulate Allomancy and Feruhemy, where players roll against a fixed difficulty to achieve a target number of successes. The mechanics prioritize narrative positioning over grid-based combat, allowing characters to burn metals like steel or pewter to enhance physical attributes or manipulate emotions. The text provides specific rules for creating Nobles, Skaa, and Terris people, alongside detailed lore concerning the Final Empire under the Lord Ruler’s thousand-year reign.
Fans of the Mistborn novels use this book to build their own heists and political conspiracies within the established timeline. Game masters read it to access world-building details about the Steel Ministry and the biology of Koloss and Kandra not found in the original fiction. Readers walk away with a functional framework for collaborative storytelling and a technical understanding of how different metallic arts interact under stress. It serves as a resource for those wanting to inhabit the dark atmosphere of a world covered in ash.
Practical, outward-looking, growth-minded and clear-cut; an easy read.
Best for readers like The Practical Optimizer. Which reader are you?
- Published
- 2012
- Language
- EN